Of course, you can always go the plunderer route, and prey on your neighbors, but once you enter the food chain, don't be surprised when a bigger fish preys on your goods buildings. ![]() Many special event buildings offer goods returns and are available at random through the antique dealer. If I am prevented from building a Great Building I want by needing 200 Wine, I'll offer 400 gasoline for it, and be thankful for the trade. Goods buildings are slow, yielding 30 goods /day if you use 4 or 8 hour settings, and are vulnerable to plundering.įair trade may be a 1:1, but it depends on demand. I usually use goods buildings to either trade a lot, or to break through a stall in my research. You can level up buildings from cultural settlements that yield 50 goods a day, but that takes some time. ![]() 5) The buyer, in this case you, will post the trades in the market to get the goods. 4) Place the agreed upon number of fps onto the target GB of the seller. I've gotten 200 whale oil from a relic before. 4) At this point you should have found someone selling goods, determine a price for the goods and the target GB of the seller. ![]() The Temple of Relics can yield some nice rewards. Click to expand.Plunder proof ways include some great buildings (Tower of Babel, Lighthouse, etc.) and wishing wells.
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